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  • Opinions needed on 5 or 10 heavy intercessors. i assume they're a custom chapter? This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. Veteran isn’t a battlefield role as a veteran can go into sternguard, vanguard, blade guard, terminators, or just veteran intercessors. 160pts as well, and he's not a joke in Outfitting a Heavy Intercessors team. Also, armor is a little bigger itself and have some power cables on legs. Heavy intercessors stay on the backfield objective for 100 points. Both games I managed to delete any infantry unit I saw of Imperial Guard or Sisters of Battle with the 10 man squad. By themselves they are good but are amazing with am attached leader like Tigurius. Similarly, Unyielding also adds +1 to your save, it doesn't decrease the AP of the incoming attack, so the exception doesn't apply: Unyielding in the Face of the Foe: [] each time an attack with a Damage characteristic of 1 is allocated to a model in this Im very new to WH just joined the hobby & suck with the terminology lol. Eldar are still kings of the meta, so teching vs wraith guard/blades is mandatory, and anything that can deal with that unit will just destroy heavy intercessors. So, start by planning around that. Part of me hopes that one day - maybe once all the compendium teams have a bespoke team - GW will expand on some of the other unit types. Either assaulting points or holding existing ones. Though Gravis Marines are wider so getting the gun arms to fit migjt take some creative modelling but kitbashes are awesome and full respect for They have less offensive shooting power per point than with regular Intercessors. Shooting back, the heay intercessors with their assault weapons kill 3-4 warriors, which 1 might stand back up after. I've played very heavy gravis army's, the problem is if you don't run thicker armor to attract shots, they'll be the primary target for anything anti armour, which means they'll generally be getting leaf blowered and their defensive stats feel like a waste. It really takes a big chunk out of the value you might be getting out of t5. Deathwatch may be a good faction to use for the Corvus and Indomitor Kill Team, even if you don’t use their detachment. Heavy Intercessors Kill Team 10. If you want to use them as a home field guard though go for heavy its good. Not sure whether it's worth it though, even on Gunner. 2x initiates w powerfist (upgraded one fist to “fist of balthus”) Elites: 1x 3 man Blade Guard vets. (which no longer exist in the index unless I missed them) Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. I run a heavy 10 in my ironhands list with executioner rounds. However, the Heavy Intercessors are just so bad. They loose 1" of movement but gain, +1 wound, +1 toughness, +6-12" range in shooting and +1 strength in shooting. Bladeguard Veteran Squad [10 PL, 175pts] . Great work. A squad of 10 is very expensive- 300 points if you take two heavy bolters. They don't have any special movement rulezso I'm thinking of putting them in a transport which would leave me with just 5 with a leader pushing toward a midfield objective. Thanks! The keywords on the stratagem is INTERCESSOR SQUAD and VETERAN INTERCESSOR SQUAD so no. A subreddit dedicated to the 5th legion, the White Scars, for the tabletop war games Warhammer 40k and the Horus Heresy. If you buff a unit of Heavy Int. But they are unlikely to be the optimum pick in a competetive list, where they probably are a bit too expensive for what they bring. I really like the heavy intercessors. Would be tempted to paint them up as Deathwing (I know, not technically correct). That’s great, so can 50 other datasheets. I did get photos of the instructions from someone, so if anyone else needs em let me know. A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our…. Here’s the list, with some of my thoughts and questions below: 2k pts. 60. Two with normal bolt rifles to take scopes on, the rest with auto bolt rifles. Multiply that over the course of 5 turns, and the Hellstorm come out at 20. If you want gravis looking terminators most people start with agressors. The big difference is one is a troop slot and the other is an elite. Would that be unplayable or is it ok. Does not apply to models with a Save of 3+ or better against attacks with an AP of 0. Vanguard Veteran Squad [7 PL, 149pts]: Jump Pack. Raxtenko. The math is still in favor of the Hellstorm any way you slice it. 5 Intercessor kills. Thanks in advance! comments sorted by Best Top New Controversial Q&A Add a Comment Heavy support is a now obsolete FoC designation. And the regular intercessors are the unit that can fulfill both roles. Forgot to share the second half of my Infiltrators, whoop! We're 2/3 of the way done with the Defenders of Ultramar. Four Crisis Bodyguards each with 2 missile pods and an ATS are 272 points. Heavy Intercessor load out for Indomitor kill team. Sure why not. 86 votes, 19 comments. The armor of the heavies also has the gravis-typical "shield" that revolves around the back of their head. The Heavy Intercessors have a bigger base size of 40mm and the Devastators go on 32mm, just get em on the right base size and your golden, cause honestly I think it is a good idea. 1x Iron Father Feirros- 160pts. Edit: Also, tricky to transport. Sent you the instructions. Sort by: Add a Comment. Each ten man squad has a Sargent, one heavy bolter, and 5 breacher shields. The Heavy Bolt Rifles cause 2. Currently a regular squad of 5 intercessors (SGT With hand flamer and thunder hammer for fluff) runs about 125 points where as heavy intercessors run at 140 Sanguis Inferno chapter Heavy Intercessors. Bladeguard Veteran Sergeant: Heavy Bolt Pistol. I know they’re not the best or most interesting right now, but I like them. An interesting idea, but I don’t think it would work as the slower gravis stat would conflict with the need to get into melee. I would rather have heavy intercessors than Grey hunters/Intercessors as back field objective holders. Primaris Captain (80 points) • 1x Heavy Bolt Pistol 1x Master-crafted power weapon 1x Relic Shield (Attached to blade guard) Primaris Techmarine (65 points) • 1x Forge bolter 1x Grav-pistol 1x Omnissian power axe 1x Servo-arm (Not attached to a unit but to support the vehicles) Roboute Guilliman (355 points) • Warlord • 1x Emperor’s Heavy Intercessors Need Help. They aren't flashy damage dealers but you get them on an objective and they aren't going anywhere without a lot more firepower than their 105pt price tag. I was initially sold on the standard heavy bolt rifle, as to take advantage of Ultramarines chapter tactic for rapid fire, but then I was moved to really like the executor bolt rifle for it's 2 dmg profile and additional AP without needing to be in tactical 38K subscribers in the BloodAngels community. I have played 2 games of 10th edition this weekend. They are better equipped for terminators and cost less than half the heavy intercessors in terms of money (try the imperium magazine) I think if you put a Terminator helmet on aggressors, and changed the weapon load out that would be ok. Though very different from terminators, they still have a vibe that is the best of terminators and the best of primaris combined. Troops. You take Blessed Bolts on him and he becomes an absolute beast in shooting. The next lowest team possible is a Thousand Son squad of 5 marines at 11, and they have a stratagem that allows their sorcerer to boost the APL of nearby Rubrics. Paying 140 points on a unit that literally can't kill anything is a tall order too. List advice (40k) I have remaining bits from aggressor squad and I also have heavy intercessor squad. --- If you have questions or are new to Python use r/LearnPython That’s why incursors and revers have some melee utility and deep strike. Ready to throw serious heat into the ranks the Enemy, could be lead by an AP Biologis for lethal hits. Like the tactical sculpts are classic, and the intercessors are a joy to paint but the heavy intercessors really capture the idea of "9ft tall block of concrete coming for you" menace and power like no other sculpt IMO The heavy intercessors cost 4 points less, have 1 additional toughness, 1 additional wound per model (21 total wounds vs 20), at least 50% more durability vs 2 dmg weapons, and str 5 weapons. to make them hard to kill then your opponent will just kill the other units without the buffs, which is worse than the Heavy Int. Also first time adding grass tufts to the bases and it makes such a difference! If you don’t need them up the board/at the mid field, consider a group of them in your back field for deployment zone objectives/screening with executor bolters. While they do have more firepower than regular intercessors, there are still better targets for your buffs. And they also last several turns tanking damage With mitigate damage, if you can go a round without losing anybody twice (round 1 is a pretty safe bet), that's 2VP. Makes the Heavy Intercessors that much harder to kill with the 6+++ FNP chapter tactic and a Chief Apothecary. At 1k points I fielded a unit of 10 Heavy Intercessors with a Captain in Gravis armour with the Bolter Discipline enhancement. Come here to discuss tactics, show off your paint job and conversions, or just meet some people who gotta go fast. Their shooting isn’t terrible (their melee is) and they’re only 15pts more than intercessors to take on the troops role. An entire team of Heavy intercessors have 8 APL to work with. They get some extra melee and Sgt options which are pretty interesting, at the cost of not having access to some of the heavy weapons or teleport homer upgrade. The main attraction of 40k is the miniatures, but there are also many video games, board games, books, ect. They’re similar to a double Custodes fire team Kill Team (same number of operatives, same wounds, and very similar 2x 5 man heavy intercessors with hellstorm rifles and heavy bolters. Regular Intercessors are cheaper and work just as well. The pauldrons are different from the "medium" Tacticus variant worn by regular intercessors (see part #4 on the upgrade sprues) - there's a little tab on the bottom of the Gravis pauldrons that covers part of the upper arm (part #4 on the upgrade sprue). Im intressted in Heavy Intercessors. Even in the anvil siege force I think they are a trap because it requires an already slow unit to stay still to get bonuses and movement is the key to scoring points. Then the warriors clap back with 20 attacks each that can strat up to S5 to wound on 4s. 42, with the heavy bolter at 1. So Heavy Intercessors would be playable and a nice counterpoint to highly mobile assault intercession, eldar would have access to aspect warriors, nids would get some flyers (maybe in bespoke!) and so on. Already have 2 squads of regular intercessors with auto bolt rifles if that makes a difference. upvotes Octopath Traveler - Champions of the Continent (CotC) Reddit community! Members Online. A subreddit dedicated to Warhammer 40000 specialist game, Kill Team. LurifaxB • 9 mo. I’m really enjoying Kill Team v2, and the space marines in general. So, I've had it in my mind to put together a Heavy Intercessors kill team, even though I'm aware that they're not a particularly competitive. • Nice overall color palette, limiting the colours has really enhanced the cohesiveness of these as a unit. Me personally in a 1000 point list would go for the Intercessors. Intercessors in Impulsors has never been super ideal because Incursors exist, and Intercessors generally aren't valuable enough to protect. I'd say build both. Converting Heavy Intercessors into Eradicators. •. I'm having a really hard time finding the torso, would you mind throwing up the link? 1. They have the 'intercessor' keyword, but the stratagem say 'intercessor' or 'veteran intercessor', so I'm not really sure. 92. So, I'm going to be leaning hard into dreads and vehicles. No, unfortunately. Ultras can make good use of most heavy weapons. Heavy ints are rad as hell. • Great attention to detail in the skulls, and the hazard striping on the cable. Hey there! Been tweaking my army with the new points changes and I have been taking a new look at the heavy intercessors. I don't think the arms for holding the rifles with two hands will fit, but if you can get your hands on the one armed rifles, you should be WierderBarley. Especially because I took a 10 man unit on Centurions still exist, very resilient and with bolters :) they are still fluffy for Fists, ignore opinions about their uselessness, unless you do pure competitive play. 3x initiates w chainsword/pistol. Feirros is just pretty strong for Iron Hands and gives probably the best defensive aura in the chapter at the moment. Problem is that for pt cost they are sadly not. Marines. Hello everyone, When the time comes when GW releases Heavy Intercessors was wondering how people would run them in an indomitor kill team with 4 eradicators and 1 inceptor. Battalion Detachment. While aggressors work and also serve a melee focused role, they have fairly decent ranged weapons to support their slower stats. If you’re already running grav/HB Long fangs i think they are superfluous. The Heavy variant is good but the kill team is going to be teleporting into the back line so cant afford the -1 to hit. Hello, For the armors, balthasar gold base, full shade of agrax earthshade, dry brush of balthasar gold, and light dry brush /lining of sycorax bronze. Heavy intercessors ready to join the fight. And From what I see now heavy intercessors are not so good in competitive play. For context, I have been using them with BA/BT (I tend to flip between them depending on mood) for securing points or providing backline fire for my assault intercessors. I really detest that Iron Hands, a vehicle focused chapter, were excellent at running hard to kill infantry last edition. Always do whats cool rather than whats meta. Hello, I really like the models for the heavy intercessors and wanted to make a intercession kill team using them but their base size is larger than the normal intercessors. Two APL and only five bodies on the board and all that. 1. That’s great but I can take infiltrators that do the same job but also provide a 12” deepstrike deny. These chonky boys were a lot fun to paint – tried some new things and gotta say I’m quite happy with the results! These guys look awesome. Individually, they're not very pretty, but they are all at least battle ready. Last to go are the Intercessors and Command Squad, C&C welcome! I was just wondering: in the primaris upgrade pack, which shoulders do the Heavy Intercessors use? It seems they have a combination of Gravis and Tacticus shoulder pads, more like the Inceptors. My only issue with Sternguard is that they're a lot more investment heavy. Reclusiarh. 2-4 Assault Intercessors. Intercessor Sergeant with an auto bolt rifle and power sword. They get a total of 12 shots at 3+ S5 AP2 D2 (or 3 for the heavies, but that doesn't matter here), so they average ~3. Tor, Apothecary, and 60 Heavy Intercessors. As I understand it, getting onto objectives T1 is a great advantage, but Marines have the tools to do that even better than Intercessors, so Heavy Intercessors not being the fastest is a non-issue imo. Heavy Intercessors ready for action. You need to tell us more about how you play, but if he’s consistently tabling you and your medic is the MVP then it seems like you aren’t trying to shoot them at all. Reply. I found a bits sites that sells the Melta Rifles/Heavy Melta Rifles separately, just curious if they will glue seamlessly onto the Heavy Intercessors. 40 models killed, while the Heavy Bolt rifles sit at 19. Again, the point of this post isn't to say "oh the sky is falling" or to rag on the new KT2021 in general, I just had to Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. 4. The Heavy Intercessor sprues have three heavy bolt rifles held in one hand, one left arm for the standard reload pose, another left arm and one right arm with a scope and clearly meant for the Sergeant. That comparison up there was going off the OP’s post which initially said 38 points a model before he corrected it. The helmets of the heavy intercessors also have little rectangular shapes on top (left and right). If I am tight on pts I use intercessors with stalker bolt rifles. Aggressors and Heavy Intercessors both wear the "heavy" Gravis variant of the Mk X armor. Reason being is the Heavy Intercessors can sit back on an objective or firing lane and hold it pretty well with the AP -2 shots at 42-inch range. • 10 mo. The upgrade sprue contains 6 mark X tacticus armour pads and 3 mark X Gravis pads. Can i assemble a easy to play team with just the heavy intercessor box with 5 models? Or whats an efficent way to get cheap models? . Heavy Intercessors a bit more self sufficient. The heavy intercessors are the back line point holders. It seems like giving them executors and having them sit back is the best, but idk. One-hand that bolt rifle, raise that shield high and proud! Discipline! Duty! Unyielding will! We are the wall! Share. ago. I would argue that these are very different units used for different things Here are my problems with them: More expensive and shouldn't be sitting doing nothing in the backline. Combine them with Standard intercessors Bits, and the eradicator Kit for some more unique poses. Question. Hammerfall Bunker (210 Points) • 1x Hammerfall heavy bolter array 1x Hammerfall missile launcher. For 110pts, you get five T6 3W bodies. Space marines best survivability tool is transhuman. upgrade SGT to be champion of the feast (-1cp) and give him the sword of judgment Building up 2 squads of heavy intercessors, wondering what loadout to give them. I came across this myself messing around with a couple Imperial Fists lists. that are all connected in the 40k universe. IMO they are also too expensive to be fielded. I’m going heavy on the chipping on this army. Back field, with executors and a heavy executor. Not competitive or anything just among some locals at the Hobby store and some friends. Heavy intercessors are probably the worst team in the game and kasrkin excel in taking out elites. Less shots but with the +1 to hit/wound plus the intercessors double shoot strat, they can dish out pretty significant damage to medium/heavy targets from a relatively safe position. Aggressors vs Heavy intercessors. Getting an additional 3 damage weapon in the list is a nice bonus. Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. 84K subscribers in the killteam community. Their durability could allow you to (slowly) footslog onto midfield objectives. But inferno boys has an ordinary armor, so they will not looks like heavies. This is a welcoming place to share your prints and chat with Do you spend too much time browsing reddit? You may already be part of the Adeptus Mechanicus. Against Primaris bodies, ten Heavy Intercessors with Executors (and two Heavy Executors) are 14PL, ostensibly ~280 points. Though with custom chapter tactics you could make a pretty interesting build. Heavy ints with executioner rifles in dev doc are gunna delete infantry. Ran out of blood drop decals so the 2nd company drops are Freehand and my homebrew custom decals on the rest. 5 = Total of 3. Sternguard vets can kill infantry. Alternately, if there's enough cover to get them up to a midfield objective without being shot too hard I'll make it a squad They are not fast enough to make a good play for midfield when we have access to Incursors. It’s not just marines that have a popular units that does this guard,GSC, both flavors of knights,all 4 flavors of chaos,eldar,necrons orks, and nids all have a popular played in almost every list unit that Award. I know once I decide to get some I will have to get 6 boxes to have as the core of an army. "The Blood Angels, originally known as the Revenant Legion were the IX Legion of the original Space… Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. Fun to paint, the Sergeant has a bit of extra flare, and Gravis is probably one of my As someone else suggested, you could also look at Relic Terminators. Unbuffed or anything, the brick will kill a gravis marine. If both your Intercessors by the marked terrain survive and there's no enemies nearby, that's another 2VP. There is more Pictures on my Profile. Sell the 5 remaining. Also, regular Intercessors have weapons that match most of the Heavy Intercessors' weapon list except for some of the harder hitting ap weapons (stalker bolt rifle being the exception). 1x Captain with Master-Crafted Heavy Bolt Rifle-105pts. I ended up with two of the Bastion Strike Force Battalion boxes, and I want to try and convert half of the Heavy Intercessors into Eradicators instead. Zaphoddddd. If intercessors were 85pts and heavy variant 100 then yes. Noone is saying they are, heavy intercessors are the most efficient battleline available, and a staple for every detachment except stormlance & 1st company. 4x Bladeguard Veteran: 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Master-crafted power sword, 4x Storm Shield. • 4 mo. sword brother w/ power axe. 6. I'm here fishing for some ideas and recommendations on some interesting ways to arm and equip HEAVY Team. I place them in cover and rely on ironhands rerolls and 6FNP. I've been working on these guys just today, heavy intercessors kitbashed with dual stormbolters and desolator rockets to be used as either heavy intercessor/ desolator proxies for my homebrew IF successor chapter. dying. You can easily comvert in heavy cessors anyone, who use gravis armor (with bigger backpack and a "hood"). These are really nicely done! • great choice of blue, and subtle edge highlighting really helps sell the form of these Heavy Intercessors. I’m having some serious trouble finding individual intercessor parts (legs/arms/etc) 3. 61 heavy intercessors is too many, as 60 is the max. The 40% price markup is tough too, 5 heavies isn't much tougher then 7 intercessors. 2. Vanguard Veteran: Lightning Claw, Storm shield. Number of shots always trumps, imo. I am not sure spamming them is the most competitive. They way things are shaping up I believe that you need the combination of rate of fire On paper it seems like Heavy intercessors are 10x better than regular. Well, there are only 2 characters and 4 units in gravis, and only one that is not slow. Imagining the fists are usually in a long siege/defense. 65K subscribers in the PrintedWarhammer community. Allegedly, GW's design team was terrified by Heavy Intercessors breaking the meta with Bolter Discipline and 3APL (despite being okay with shipping Custodes as they were, 4APL and Brotherhood of Demigods and Peerless Warriors letting them cross the entire board with charge actions or free moves and killing 2-3 models a turn while being pretty It’s going to shoot just the plasma at the intercessors and statistically you will pick up 4, making the unit completely ineffective. There's always the chance you don't get both, but a good alternative is killing 2 enemies on objectives in a round. • 3 yr. Do you spend too much time browsing reddit? You may already be part of the Adeptus Mechanicus. But in practice Phobos have mostly been used to zone the board. they've turned out great, love the colour choices and the weathering. Seems pretty tough to me in a vacuum and maybe compared to other space marine options. 1x primaris crusader squad. Gladiator Lancer (145 Points) • 1x Armoured hull 1x Icarus rocket pod 1x Ironhail heavy stubber 1x Lancer laser destroyer 2x Storm bolter. After finishing my Vanguard Vets last night (with shields), and learning about the new Salamander changes, I think Current Troop Roster (excluding individual models/characters) 10 Intercessors 10 Assult Intercessors 5 Heavy Intercessors 6 Aggressors 6 Eradicators 5 Jump Assult Intercessors 4 Bladeguard 10 Tactical Marines 5 Assult Terminators 5 Sternguard Vet. If the heavy assault intercessors just Another unit can do its job better for cheaper or more efficiently. 30 votes, 10 comments. Heavy Intercessors as they should be. The heavy options for heavy intercessors can be really good against vehicles on a ten-man squad with a chapter master and preferably eye of hypnoth. 10x Assault Intercessors- 190pts. WyattVanHouten. Welcome all new and returning players to r/adeptusmechanicus, a subreddit where we discuss all things cult mechanicus and Skitarii legion (with some knights on the side), please look at our "admech resources" page before making a post and may the The official Python community for Reddit! Stay up to date with the latest news, packages, and meta information relating to the Python programming language. I want to use some fun units and this isn’t a competitive list. On the charge, they may kill another couple warriors. Welcome all new and returning players to r/adeptusmechanicus, a subreddit where we discuss all things cult mechanicus and Skitarii legion (with some knights on the side), please look at our "admech resources" page before making a post and may the Battle damaged heavy intercessors. Probably better to keep them smaller, and fill those troop slots while nastier units like Terminators or Eradicators do the heavy lifting. 9. Hello all! I'm a new player and was wondering what the best weapon would be to take with the new heavy intercessors as Ultramarines. HQ. 9K subscribers in the IronHands40k community. No interest in the Executor Bolt Rifle, but depending on what their role is, the Curious about the heavy intercessors given how new they are and how cool gravis armor looks. At least I see more aggressors than heavy intercessors. Heavy intercessors wear Mark X Gravis Armour so use the Gravis Concept - Heavy Assault Intercessors REPOSTED. 2-4 Intercessors. Not tanky enough to survive up front. So cool! 190 votes, 13 comments. Showing the time in heavy wear on their equipment. The heavy intercessors have button-like studs on each side of their helmet. 5x Heavy Intercessors w/ Executor bolt rifle + Executor heavy bolter- 150pts. So I thought why don't I kitbash heavy intercessors into aggressors? Heavy Intercessors, Eradicators or Aggressors? This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. wr bk am em re mr on oa dz rg